Changes
#1266 (May 15, 2024, 6:32:57 PM)
- EasyRpg Flag: Move bmp.reset call to the correct location (commit: 7d4b56e) — Gabriel / githubweb
#1265 (May 13, 2024, 7:03:43 PM)
- New Commands: 2053 SetInterpreterFlag (commit: 70794e8) — Gabriel / githubweb
#1264 (May 12, 2024, 1:49:32 PM)
- Image API: Refactor. Return original bit depth of the image. (commit: 7339082) — Gabriel / githubweb
- Add EasyRPG Patch Flag and lock some extensions behind it. (commit: 6cbd0a2) — Gabriel / githubweb
- Redo the X/Y shifting (Sprite clones) on looping maps. (commit: c338202) — Gabriel / githubweb
- Sprite_Character/AirshipShadow: Move functions that are only used by Sprite from Update to Draw. (commit: 89b4537) — Gabriel / githubweb
- Maniac Patch: Add flag "2" to disable the annoying/game-breaking variable range adjustment. (commit: 13a5006) — Gabriel / githubweb
- Guard more extensions behind the flag (commit: 5336511) — Gabriel / githubweb
- Flatpak: add libinih (commit: 19a700c) — Carsten Teibes / githubweb
#192 (Feb 12, 2018, 8:06:56 PM)
- Add WildMidi configuration finding for PSVita Refactor Makefile a bit (commit: 0ac15ff) — Carsten Teibes / githubweb
- Fix 2 PSVita build warnings (commit: 2c2c77e) — Carsten Teibes / githubweb