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Changes

#1266 (May 15, 2024, 6:32:57 PM)

  1. EasyRpg Flag: Move bmp.reset call to the correct location (commit: 7d4b56e) — Gabriel / githubweb

#1265 (May 13, 2024, 7:03:43 PM)

  1. New Commands: 2053 SetInterpreterFlag (commit: 70794e8) — Gabriel / githubweb

#1264 (May 12, 2024, 1:49:32 PM)

  1. Image API: Refactor. Return original bit depth of the image. (commit: 7339082) — Gabriel / githubweb
  2. Add EasyRPG Patch Flag and lock some extensions behind it. (commit: 6cbd0a2) — Gabriel / githubweb
  3. Redo the X/Y shifting (Sprite clones) on looping maps. (commit: c338202) — Gabriel / githubweb
  4. Sprite_Character/AirshipShadow: Move functions that are only used by Sprite from Update to Draw. (commit: 89b4537) — Gabriel / githubweb
  5. Maniac Patch: Add flag "2" to disable the annoying/game-breaking variable range adjustment. (commit: 13a5006) — Gabriel / githubweb
  6. Guard more extensions behind the flag (commit: 5336511) — Gabriel / githubweb
  7. Flatpak: add libinih (commit: 19a700c) — Carsten Teibes / githubweb

#192 (Feb 12, 2018, 8:06:56 PM)

  1. Add WildMidi configuration finding for PSVita Refactor Makefile a bit (commit: 0ac15ff) — Carsten Teibes / githubweb
  2. Fix 2 PSVita build warnings (commit: 2c2c77e) — Carsten Teibes / githubweb