GitHub pull request #3208 of commit 0785b433d6df26f6f0813efe8655aa1b093f607d, no merge conflicts. Running as SYSTEM Setting status of 0785b433d6df26f6f0813efe8655aa1b093f607d to PENDING with url https://ci.easyrpg.org/job/player-macos-pr/6333/ and message: 'Build started for merge commit.' Using context: macOS Building remotely on I have a Mac (Apple) in workspace /Users/macos/jenkins/workspace/player-macos-pr [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] Deferred wipeout is used... [WS-CLEANUP] Done The recommended git tool is: NONE No credentials specified Cloning the remote Git repository Cloning repository https://github.com/EasyRPG/Player.git > git init /Users/macos/jenkins/workspace/player-macos-pr # timeout=10 Fetching upstream changes from https://github.com/EasyRPG/Player.git > git --version # timeout=10 > git --version # 'git version 2.32.0 (Apple Git-132)' > git fetch --tags --force --progress -- https://github.com/EasyRPG/Player.git +refs/heads/*:refs/remotes/origin/* # timeout=10 > git config remote.origin.url https://github.com/EasyRPG/Player.git # timeout=10 > git config --add remote.origin.fetch +refs/heads/*:refs/remotes/origin/* # timeout=10 > git config remote.origin.url https://github.com/EasyRPG/Player.git # timeout=10 Fetching upstream changes from https://github.com/EasyRPG/Player.git > git fetch --tags --force --progress -- https://github.com/EasyRPG/Player.git +refs/pull/*:refs/remotes/origin/pr/* # timeout=10 > git rev-parse refs/remotes/origin/pr/3208/merge^{commit} # timeout=10 Checking out Revision c6ad649707218c3154257255aafdfd56864ed5b2 (refs/remotes/origin/pr/3208/merge) > git config core.sparsecheckout # timeout=10 > git checkout -f c6ad649707218c3154257255aafdfd56864ed5b2 # timeout=10 Commit message: "Merge 0785b433d6df26f6f0813efe8655aa1b093f607d into 1f01b7bc20fa833eae036d5388d8fb1dd44cad24" First time build. Skipping changelog. [Checks API] No suitable checks publisher found. [player-macos-pr] $ /bin/sh -xe /var/folders/53/7xfdg7mx059ddc5xzcdwm6y40000gn/T/jenkins15361775937769470243.sh + export 'OSXLIBS=/Users/macos/jenkins/workspace/player-macos-pr/../macos-toolchain/macos/universal;/Users/macos/jenkins/workspace/player-macos-pr/../liblcf-macos' + OSXLIBS='/Users/macos/jenkins/workspace/player-macos-pr/../macos-toolchain/macos/universal;/Users/macos/jenkins/workspace/player-macos-pr/../liblcf-macos' ++ date +%Y-%m-%d + VER='(PR3208, 2024-06-01)' + rm -rf osxbuild + cmake . -Bosxbuild -GNinja '-DCMAKE_PREFIX_PATH=/Users/macos/jenkins/workspace/player-macos-pr/../macos-toolchain/macos/universal;/Users/macos/jenkins/workspace/player-macos-pr/../liblcf-macos' -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_OSX_DEPLOYMENT_TARGET=10.9 '-DCMAKE_OSX_ARCHITECTURES=x86_64;arm64' -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=/Users/macos/jenkins/workspace/player-macos-pr '-DPLAYER_VERSION_APPEND=(PR3208, 2024-06-01)' -- The CXX compiler identification is AppleClang 13.1.6.13160021 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /Library/Developer/CommandLineTools/usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Build type is set to Debug. -- Found git info: 350 commits since tag "0.8", object hash is c6ad64970 -- Found SDL2: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/cmake/SDL2 (SDL2::SDL2) -- The OBJCXX compiler identification is AppleClang 13.1.6.13160021 -- Detecting OBJCXX compiler ABI info -- Detecting OBJCXX compiler ABI info - done -- Check for working OBJCXX compiler: /Library/Developer/CommandLineTools/usr/bin/clang++ - skipped -- Found inih: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libinih.a -- Found the following ICU libraries: -- i18n (required): /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libicui18n.a -- uc (required): /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libicuuc.a -- data (required): /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libicudata.a -- Found ICU: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/include (found version "74.2") -- Found liblcf: /Users/macos/jenkins/workspace/liblcf-macos/lib/cmake/liblcf (liblcf::liblcf) -- Found ZLIB: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libz.a (found version "1.3.1") -- Found PNG: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libpng.a (found version "1.6.39") -- Found fmt: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/cmake/fmt (fmt::fmt) -- Found Pixman: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libpixman-1.a -- Found freetype: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfreetype.a (found version "2.13.2") -- Found harfbuzz: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libharfbuzz.a -- Found lhasa: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/liblhasa.a -- Found nlohmann_json: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/cmake/nlohmann_json/nlohmann_jsonConfig.cmake (found version "3.11.3") -- Found nlohmann_json: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/cmake/nlohmann_json (nlohmann_json::nlohmann_json) -- Found speexdsp: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libspeexdsp.a -- Found mpg123: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libmpg123.a -- Found SndFile: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libsndfile.a -- Found Vorbis: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libvorbisfile.a -- Found OpusFile: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libopusfile.a -- Found WildMidi: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/cmake/WildMidi (WildMidi::libwildmidi-static) -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Success -- Found Threads: TRUE -- Could NOT find GLib2 (missing: GLib2_glib-2_LIBRARY GLib2_gthread-2_LIBRARY GLib2_INCLUDE_DIRS) (Required is at least version "2.6.5") -- Found FluidSynth: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfluidsynth.a -- Found FluidSynth: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/cmake/fluidsynth (FluidSynth::libfluidsynth) -- Found XMP: /Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libxmp-lite.a (found suitable version "4.6.0", minimum required is "4.5.0") -- Could NOT find Doxygen (missing: DOXYGEN_EXECUTABLE) -- -- Target system: SDL2 -- -- Audio backend: SDL2 -- -- WAV playback: built-in (dr_wav);libsndfile -- MIDI playback: FluidSynth;WildMidi;Native;built-in (FmMidi) -- MP3 playback: mpg123 -- Ogg Vorbis playback: libvorbis -- MOD playback: libxmp -- Opus playback: opusfile -- Resampler: speexdsp -- -- Font rendering: Freetype with Harfbuzz / built-in -- LZH archive support: lhasa -- JSON support: nlohmann_json -- -- Manual page: Unavailable -- Bash completion: Unavailable -- Doxygen: Unavailable -- -- Configuring done (9.7s) -- Generating done (0.1s) -- Build files have been written to: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild + cmake --build osxbuild --target install [1/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/lcf_data.cpp.o [2/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/algo.cpp.o [3/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/attribute.cpp.o [4/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_decoder.cpp.o [5/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_decoder_base.cpp.o [6/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio.cpp.o [7/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_generic.cpp.o [8/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_decoder_midi.cpp.o [9/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_generic_midiout.cpp.o [10/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_midi.cpp.o [11/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_resampler.cpp.o [12/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/audio_secache.cpp.o [13/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/autobattle.cpp.o [14/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/background.cpp.o [15/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/baseui.cpp.o [16/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/battle_message.cpp.o [17/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/bitmap.cpp.o [18/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/cache.cpp.o [19/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/cmdline_parser.cpp.o [20/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_fluidsynth.cpp.o [21/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_libsndfile.cpp.o [22/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_mpg123.cpp.o [23/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_oggvorbis.cpp.o [24/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_opus.cpp.o [25/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_wildmidi.cpp.o [26/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_xmp.cpp.o [27/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/directory_tree.cpp.o [28/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/drawable.cpp.o [29/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/drawable_list.cpp.o [30/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/drawable_mgr.cpp.o [31/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/async_handler.cpp.o [32/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/dynrpg_easyrpg.cpp.o [33/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/dynrpg.cpp.o [34/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/enemyai.cpp.o [35/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/exe_reader.cpp.o [36/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/feature.cpp.o [37/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/battle_animation.cpp.o [38/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filefinder.cpp.o [39/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/fileext_guesser.cpp.o [40/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filefinder_rtp.cpp.o [41/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filesystem_lzh.cpp.o [42/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filesystem_native.cpp.o [43/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filesystem_root.cpp.o [44/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filesystem_stream.cpp.o [45/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filesystem_zip.cpp.o [46/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/filesystem.cpp.o [47/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/fps_overlay.cpp.o [48/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/frame.cpp.o [49/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/font.cpp.o [50/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_actors.cpp.o [51/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_actor.cpp.o [52/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_battlealgorithm.cpp.o [53/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_battle.cpp.o [54/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_battler.cpp.o [55/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_clock.cpp.o [56/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/dynrpg_textplugin.cpp.o [57/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_config.cpp.o [58/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_config_game.cpp.o [59/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_enemy.cpp.o [60/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_enemyparty.cpp.o [61/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_commonevent.cpp.o [62/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_ineluki.cpp.o [63/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_character.cpp.o [64/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_interpreter_control_variables.cpp.o [65/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_event.cpp.o [66/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_interpreter_battle.cpp.o [67/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_interpreter.cpp.o /Users/macos/jenkins/workspace/player-macos-pr/src/game_interpreter.cpp:829:8: warning: case value not in enumerated type 'Game_Interpreter::Cmd' (aka 'lcf::rpg::EventCommand::Code') [-Wswitch] case static_cast(2053): //Cmd::EasyRpg_SetInterpreterFlag ^ 1 warning generated. /Users/macos/jenkins/workspace/player-macos-pr/src/game_interpreter.cpp:829:8: warning: case value not in enumerated type 'Game_Interpreter::Cmd' (aka 'lcf::rpg::EventCommand::Code') [-Wswitch] case static_cast(2053): //Cmd::EasyRpg_SetInterpreterFlag ^ 1 warning generated. [68/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_interpreter_map.cpp.o /Users/macos/jenkins/workspace/player-macos-pr/src/game_interpreter_map.cpp:232:8: warning: case value not in enumerated type 'Game_Interpreter::Cmd' (aka 'lcf::rpg::EventCommand::Code') [-Wswitch] case static_cast (2002): // Cmd::EasyRpg_TriggerEventAt ^ 1 warning generated. /Users/macos/jenkins/workspace/player-macos-pr/src/game_interpreter_map.cpp:232:8: warning: case value not in enumerated type 'Game_Interpreter::Cmd' (aka 'lcf::rpg::EventCommand::Code') [-Wswitch] case static_cast (2002): // Cmd::EasyRpg_TriggerEventAt ^ 1 warning generated. [69/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_party_base.cpp.o [70/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_message.cpp.o [71/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_map.cpp.o [72/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_party.cpp.o [73/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_pictures.cpp.o [74/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_quit.cpp.o [75/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_player.cpp.o [76/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_switches.cpp.o [77/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_screen.cpp.o [78/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_targets.cpp.o [79/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_variables.cpp.o [80/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_strings.cpp.o [81/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_windows.cpp.o [82/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/graphics.cpp.o [83/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/hslrgb.cpp.o [84/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/image_bmp.cpp.o [85/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/image_png.cpp.o [86/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/image_xyz.cpp.o [87/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/input_buttons_desktop.cpp.o [88/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_system.cpp.o [89/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/input.cpp.o [90/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/instrumentation.cpp.o [91/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/input_source.cpp.o [92/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/game_vehicle.cpp.o [93/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/message_overlay.cpp.o [94/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/meta.cpp.o [95/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/midisequencer.cpp.o [96/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/output.cpp.o [97/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/pending_message.cpp.o [98/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/main_data.cpp.o [99/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/platform.cpp.o [100/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/maniac_patch.cpp.o [101/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/rand.cpp.o [102/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/rect.cpp.o [103/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/registry_wine.cpp.o [104/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/rtp.cpp.o [105/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/rtp_table.cpp.o [106/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_actortarget.cpp.o [107/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/plane.cpp.o [108/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_battle.cpp.o [109/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_battle_rpg2k3.cpp.o [110/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_battle_rpg2k.cpp.o [111/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene.cpp.o [112/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_end.cpp.o [113/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_debug.cpp.o [114/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_equip.cpp.o [115/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_file.cpp.o [116/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_gamebrowser.cpp.o [117/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_gameover.cpp.o [118/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_import.cpp.o [119/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/player.cpp.o [120/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_logo.cpp.o [121/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_load.cpp.o [122/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_item.cpp.o [123/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_menu.cpp.o [124/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_name.cpp.o [125/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_order.cpp.o [126/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_shop.cpp.o [127/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_save.cpp.o [128/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_status.cpp.o [129/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_settings.cpp.o [130/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_map.cpp.o [131/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_teleport.cpp.o [132/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_title.cpp.o [133/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/screen.cpp.o [134/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_actor.cpp.o [135/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_battler.cpp.o [136/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_enemy.cpp.o [137/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/scene_skill.cpp.o [138/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_picture.cpp.o [139/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_weapon.cpp.o [140/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite.cpp.o [141/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_airshipshadow.cpp.o [142/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/spriteset_battle.cpp.o [143/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_timer.cpp.o [144/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/state.cpp.o [145/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/string_view.cpp.o [146/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/text.cpp.o [147/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/tilemap.cpp.o [148/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/sprite_character.cpp.o [149/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/spriteset_map.cpp.o [150/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/tilemap_layer.cpp.o [151/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/utils.cpp.o [152/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/transition.cpp.o [153/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/version.cpp.o [154/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_about.cpp.o [155/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/weather.cpp.o [156/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_actorsp.cpp.o [157/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_actorinfo.cpp.o [158/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_actorstatus.cpp.o [159/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_actortarget.cpp.o [160/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_base.cpp.o [161/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_battlecommand.cpp.o [162/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_battlemessage.cpp.o [163/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_command.cpp.o [164/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_command_horizontal.cpp.o [165/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_battlestatus.cpp.o [166/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window.cpp.o [167/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_equip.cpp.o [168/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_equipitem.cpp.o [169/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_equipstatus.cpp.o [170/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_face.cpp.o [171/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_gold.cpp.o [172/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_gamelist.cpp.o [173/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_import_progress.cpp.o [174/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_help.cpp.o [175/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_input_settings.cpp.o [176/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_item.cpp.o [177/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_keyboard.cpp.o [178/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_menustatus.cpp.o [179/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_name.cpp.o [180/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_numberinput.cpp.o [181/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_paramstatus.cpp.o [182/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/translation.cpp.o [183/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_selectable.cpp.o [184/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_savefile.cpp.o [185/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_shopbuy.cpp.o [186/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_shop.cpp.o [187/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_shopnumber.cpp.o [188/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_shopparty.cpp.o [189/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_shopsell.cpp.o [190/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_shopstatus.cpp.o [191/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_skill.cpp.o [192/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_skillstatus.cpp.o [193/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_message.cpp.o [194/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_targetstatus.cpp.o [195/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_teleport.cpp.o [196/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/platform/sdl/sdl_audio.cpp.o [197/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_varlist.cpp.o [198/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/platform/sdl/sdl2_ui.cpp.o [199/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/platform/macos/midiout_device_coreaudio.cpp.o [200/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_fmmidi.cpp.o [201/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/midisynth.cpp.o [202/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/decoder_drwav.cpp.o [203/208] Copying OS X Content 'EasyRPG Player.app/Contents/Resources/Player.icns' [204/208] Building CXX object CMakeFiles/EasyRPG-Player.app.dir/src/platform/sdl/main.cpp.o [205/208] Building OBJCXX object CMakeFiles/EasyRPG_Player.dir/src/platform/macos/macos_utils.mm.o [206/208] Building CXX object CMakeFiles/EasyRPG_Player.dir/src/window_settings.cpp.o [207/208] Linking CXX executable "EasyRPG Player.app/Contents/MacOS/EasyRPG Player" ld: warning: direct access in function 'fmt::v10::detail::throw_format_error(char const*)' from file '/Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfmt.a(format.cc.o)' to global weak symbol 'typeinfo for fmt::v10::format_error' from file 'CMakeFiles/EasyRPG_Player.dir/src/output.cpp.o' means the weak symbol cannot be overridden at runtime. This was likely caused by different translation units being compiled with different visibility settings. ld: warning: direct access in function 'fmt::v10::detail::format_dragon(fmt::v10::detail::basic_fp, unsigned int, int, fmt::v10::detail::buffer&, int&)' from file '/Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfmt.a(format.cc.o)' to global weak symbol 'typeinfo for fmt::v10::format_error' from file 'CMakeFiles/EasyRPG_Player.dir/src/output.cpp.o' means the weak symbol cannot be overridden at runtime. This was likely caused by different translation units being compiled with different visibility settings. ld: warning: direct access in function 'int fmt::v10::detail::format_float(double, int, fmt::v10::detail::float_specs, fmt::v10::detail::buffer&)' from file '/Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfmt.a(format.cc.o)' to global weak symbol 'typeinfo for fmt::v10::format_error' from file 'CMakeFiles/EasyRPG_Player.dir/src/output.cpp.o' means the weak symbol cannot be overridden at runtime. This was likely caused by different translation units being compiled with different visibility settings. [207/208] Install the project... -- Install configuration: "Debug" -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/Package/EasyRPG Player.app -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/Package/EasyRPG Player.app/Contents -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/Package/EasyRPG Player.app/Contents/MacOS -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/Package/EasyRPG Player.app/Contents/MacOS/EasyRPG Player -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/Package/EasyRPG Player.app/Contents/Resources -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/Package/EasyRPG Player.app/Contents/Resources/Player.icns -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/Package/EasyRPG Player.app/Contents/Info.plist -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/share/applications/easyrpg-player.desktop -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/share/pixmaps/easyrpg-player.png -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/share/icons/hicolor/48x48/apps/easyrpg-player.png -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/share/icons/hicolor/scalable/apps/easyrpg-player.svg -- Installing: /Users/macos/jenkins/workspace/player-macos-pr/share/metainfo/easyrpg-player.metainfo.xml [player-macos-pr] $ /bin/sh -xe /var/folders/53/7xfdg7mx059ddc5xzcdwm6y40000gn/T/jenkins6471033510775347765.sh + cmake --build osxbuild --target check [1/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/algo.cpp.o [2/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/autobattle.cpp.o [3/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/attribute.cpp.o [4/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/bitmapfont.cpp.o [5/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/cmdline_parser.cpp.o [6/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/config_param.cpp.o [7/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/drawable_list.cpp.o [8/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/drawable_mgr.cpp.o [9/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/filefinder.cpp.o [10/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/dynrpg.cpp.o [11/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/enemyai.cpp.o [12/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/flat_map.cpp.o [13/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/font.cpp.o [14/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/filesystem_zip.cpp.o [15/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/filesystem.cpp.o [16/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_actor.cpp.o [17/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_battlealgorithm.cpp.o [18/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_character.cpp.o [19/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_character_flash.cpp.o [20/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_character_anim.cpp.o [21/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_character_move.cpp.o [22/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_enemy.cpp.o [23/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_event.cpp.o [24/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_character_moveto.cpp.o [25/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_player_input.cpp.o [26/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_player_savecount.cpp.o [27/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/game_player_pan.cpp.o [28/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/output.cpp.o [29/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/parse.cpp.o [30/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/platform.cpp.o [31/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/rand.cpp.o [32/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/rtp.cpp.o [33/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/switches.cpp.o [34/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/test_main.cpp.o [35/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/text.cpp.o [36/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/utf.cpp.o [37/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/utils.cpp.o [38/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/variables.cpp.o [39/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/wordwrap.cpp.o [40/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/mock_game.cpp.o [41/43] Building CXX object CMakeFiles/test_runner_player.dir/tests/move_route.cpp.o [42/43] Linking CXX executable test_runner ld: warning: direct access in function 'fmt::v10::detail::throw_format_error(char const*)' from file '/Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfmt.a(format.cc.o)' to global weak symbol 'typeinfo for fmt::v10::format_error' from file 'CMakeFiles/EasyRPG_Player.dir/src/output.cpp.o' means the weak symbol cannot be overridden at runtime. This was likely caused by different translation units being compiled with different visibility settings. ld: warning: direct access in function 'fmt::v10::detail::format_dragon(fmt::v10::detail::basic_fp, unsigned int, int, fmt::v10::detail::buffer&, int&)' from file '/Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfmt.a(format.cc.o)' to global weak symbol 'typeinfo for fmt::v10::format_error' from file 'CMakeFiles/EasyRPG_Player.dir/src/output.cpp.o' means the weak symbol cannot be overridden at runtime. This was likely caused by different translation units being compiled with different visibility settings. ld: warning: direct access in function 'int fmt::v10::detail::format_float(double, int, fmt::v10::detail::float_specs, fmt::v10::detail::buffer&)' from file '/Users/macos/jenkins/workspace/macos-toolchain/macos/universal/lib/libfmt.a(format.cc.o)' to global weak symbol 'typeinfo for fmt::v10::format_error' from file 'CMakeFiles/EasyRPG_Player.dir/src/output.cpp.o' means the weak symbol cannot be overridden at runtime. This was likely caused by different translation units being compiled with different visibility settings. [43/43] cd /Users/macos/jenkins/workspace/player-macos-pr/osxbuild && /Users/macos/jenkins/workspace/player-macos-pr/osxbuild/test_runner [doctest] doctest version is "2.4.6" [doctest] run with "--help" for options =============================================================================== [doctest] test cases: 384 | 384 passed | 0 failed | 0 skipped [doctest] assertions: 3675922 | 3675922 passed | 0 failed | [doctest] Status: SUCCESS! [player-macos-pr] $ /bin/sh -xe /var/folders/53/7xfdg7mx059ddc5xzcdwm6y40000gn/T/jenkins18035657415562039695.sh + cd osxbuild + zip -r9 EasyRPG-Player-macos.app.zip 'EasyRPG Player.app' adding: EasyRPG Player.app/ (stored 0%) adding: EasyRPG Player.app/Contents/ (stored 0%) adding: EasyRPG Player.app/Contents/MacOS/ (stored 0%) adding: EasyRPG Player.app/Contents/MacOS/EasyRPG Player (deflated 78%) adding: EasyRPG Player.app/Contents/Resources/ (stored 0%) adding: EasyRPG Player.app/Contents/Resources/Player.icns (deflated 1%) adding: EasyRPG Player.app/Contents/Info.plist (deflated 60%) Archiving artifacts [Checks API] No suitable checks publisher found. Setting status of 0785b433d6df26f6f0813efe8655aa1b093f607d to SUCCESS with url https://ci.easyrpg.org/job/player-macos-pr/6333/ and message: 'Build finished. ' Using context: macOS Finished: SUCCESS