Changes
#1724 (May 21, 2024, 9:35:05 PM)
- Android App: Chinese (Simplified) translation updated (commit: 74c1c33) — weblate / githubweb
- New translation (Portuguese) added (commit: ed9d7d7) — weblate / githubweb
- Android App: Lithuanian translation updated (commit: 56868aa) — weblate / githubweb
- Android Metadata: Czech translation updated (commit: 867958a) — weblate / githubweb
- Android Metadata: Japanese translation updated (commit: dbbb6f1) — weblate / githubweb
- Android Metadata: Japanese translation updated (commit: b2d4006) — weblate / githubweb
- Android App: Portuguese (Brazil) translation updated (commit: be9d3f3) — weblate / githubweb
- Android Metadata: French translation updated (commit: 4847e49) — weblate / githubweb
- Android App: Portuguese (Brazil) translation updated (commit: a79b65e) — weblate / githubweb
- Android Metadata: Chinese (Traditional) translation updated (commit: cae5405) — weblate / githubweb
- Android App: Portuguese translation updated (commit: 6cd5613) — weblate / githubweb
- Android Metadata: Dutch translation updated (commit: a96c96a) — weblate / githubweb
- Android Metadata: Portuguese (Brazil) translation updated (commit: f7a1c10) — weblate / githubweb
#1723 (May 20, 2024, 9:51:38 PM)
- Implemented DirectMenuPatch (commit: e36df23) — Gabriel / githubweb
- Scene/Window refactor: Instead of actor_id most scenes accept now an instance of Game_Actor (commit: 99d381f) — Gabriel / githubweb
#1721 (May 15, 2024, 6:28:49 PM)
- EasyRpg Flag: Move bmp.reset call to the correct location (commit: 7d4b56e) — Gabriel / githubweb
#1720 (May 13, 2024, 6:56:25 PM)
- New Commands: 2053 SetInterpreterFlag (commit: 70794e8) — Gabriel / githubweb
#1719 (May 12, 2024, 1:33:19 PM)
- Image API: Refactor. Return original bit depth of the image. (commit: 7339082) — Gabriel / githubweb
- Add EasyRPG Patch Flag and lock some extensions behind it. (commit: 6cbd0a2) — Gabriel / githubweb
- Redo the X/Y shifting (Sprite clones) on looping maps. (commit: c338202) — Gabriel / githubweb
- Sprite_Character/AirshipShadow: Move functions that are only used by Sprite from Update to Draw. (commit: 89b4537) — Gabriel / githubweb
- Maniac Patch: Add flag "2" to disable the annoying/game-breaking variable range adjustment. (commit: 13a5006) — Gabriel / githubweb
- Guard more extensions behind the flag (commit: 5336511) — Gabriel / githubweb
- Flatpak: add libinih (commit: 19a700c) — Carsten Teibes / githubweb
#1718 (May 10, 2024, 7:16:02 PM)
- 3DS: Fix crash by increasing linear heap memory (commit: 048372c) — Carsten Teibes / githubweb
- 3DS: Make rendering more robust (commit: 5047d86) — Carsten Teibes / githubweb
#1717 (May 9, 2024, 9:40:11 PM)
- String Variable's ToFile - Relax File extension and path (commit: d516336) — Gabriel / githubweb
#1716 (Apr 20, 2024, 9:57:43 PM)
- Fix Finger (Touch) Input on Windows (commit: e1ec581) — Carsten Teibes / githubweb
- Remove __WINRT__ (OS is not developed anymore by Microsoft) (commit: cd7f212) — Carsten Teibes / githubweb
- Windows 11: Disable Window rounding (commit: 5d2a88e) — Carsten Teibes / githubweb
- Fix: Add inih to workflow (liblcf dep) (commit: 13d7e27) — Carsten Teibes / githubweb