Changes
#1669 (May 15, 2024, 6:53:27 PM)
- EasyRpg Flag: Move bmp.reset call to the correct location (commit: 7d4b56e) — Gabriel / githubweb
#1668 (May 13, 2024, 7:11:54 PM)
- New Commands: 2053 SetInterpreterFlag (commit: 70794e8) — Gabriel / githubweb
#1667 (May 12, 2024, 2:14:41 PM)
- Image API: Refactor. Return original bit depth of the image. (commit: 7339082) — Gabriel / githubweb
- Add EasyRPG Patch Flag and lock some extensions behind it. (commit: 6cbd0a2) — Gabriel / githubweb
- Redo the X/Y shifting (Sprite clones) on looping maps. (commit: c338202) — Gabriel / githubweb
- Sprite_Character/AirshipShadow: Move functions that are only used by Sprite from Update to Draw. (commit: 89b4537) — Gabriel / githubweb
- Maniac Patch: Add flag "2" to disable the annoying/game-breaking variable range adjustment. (commit: 13a5006) — Gabriel / githubweb
- Guard more extensions behind the flag (commit: 5336511) — Gabriel / githubweb
- Flatpak: add libinih (commit: 19a700c) — Carsten Teibes / githubweb
#1666 (May 10, 2024, 7:27:10 PM)
- 3DS: Fix crash by increasing linear heap memory (commit: 048372c) — Carsten Teibes / githubweb
- 3DS: Make rendering more robust (commit: 5047d86) — Carsten Teibes / githubweb