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  1. Merge pull request #222 from Ghabry/newlib-int-type (commit: 1576b05) (details)
Commit 1576b0542d33deeb5e6b7d31998038232e79b67e by github
Merge pull request #222 from Ghabry/newlib-int-type
Change all int types to int32_t.
(commit: 1576b05)
The file was addedsrc/generated/ldb_animationcelldata.cpp
The file was addedsrc/generated/rpg_savepicture.h
The file was addedtests/test_main.cpp
The file was addedsrc/writer_xml.h
The file was addedsrc/generated/ldb_terms.cpp
The file was addedsrc/generated/rpg_learning.h
The file was addedgenerator/csv/setup.csv
The file was addedsrc/lmt_reader.h
The file was addedsrc/generated/ldb_troop.cpp
The file was addedsrc/generated/ldb_battleranimation.cpp
The file was addedsrc/generated/lmt_start.cpp
The file was addedsrc/generated/rpg_database.h
The file was addedsrc/generated/lmt_encounter.cpp
The file was addedsrc/reader_util.cpp
The file was addedsrc/generated/rpg_switch.h
The file was addedsrc/reader_util.h
The file was addedbuilds/Doxyfile
The file was addedsrc/generated/rpg_music.h
The file was addedtests/doctest.h
The file was addedsrc/lmt_reader.cpp
The file was addedsrc/generated/ldb_battlecommand.cpp
The file was addedsrc/generated/lsd_savevehiclelocation.cpp
The file was addedsrc/generated/rpg_mapinfo.h
The file was addedsrc/generated/lmu_moveroute.cpp
The file was addedsrc/generated/lsd_savemapevent.cpp
The file was addedCMakeLists.txt
The file was addedsrc/generated/lsd_savesystem.cpp
The file was addedsrc/rpg_setup.cpp
The file was addedsrc/generated/lmu_chunks.h
The file was addedgenerator/templates/reader.tmpl
The file was addedbuilds/cmake/Modules/FindIconv.cmake
The file was addedsrc/generated/lsd_savepicture.cpp
The file was addedsrc/generated/ldb_skill.cpp
The file was addedsrc/generated/rpg_saveinventory.h
The file was addedsrc/generated/lmu_map.cpp
The file was addedsrc/generated/rpg_animation.h
The file was addedsrc/generated/rpg_movecommand.h
The file was addedsrc/generated/rpg_terms.h
The file was addedsrc/generated/rpg_equipment.h
The file was addedsrc/generated/ldb_terrain.cpp
The file was addedsrc/generated/rpg_testbattler.h
The file was addedsrc/generated/lsd_savemapinfo.cpp
The file was addedsrc/generated/rpg_battleranimationextension.h
The file was addedsrc/generated/rpg_state.h
The file was addedsrc/generated/rpg_battlecommands.h
The file was addedsrc/generated/rpg_saveeventdata.h
The file was addedsrc/generated/ldb_enemy.cpp
The file was addedsrc/writer_xml.cpp
The file was addedgenerator/templates/rpg_header.tmpl
The file was addedsrc/generated/rpg_battlecommand.h
The file was addedsrc/generated/ldb_database.cpp
The file was addedsrc/generated/ldb_testbattler.cpp
The file was addedsrc/generated/rpg_parameters.h
The file was addedAUTHORS.md
The file was addedsrc/generated/rpg_savemapevent.h
The file was added.gitignore
The file was addedbuilds/cmake/Modules/FindICU.cmake
The file was addedsrc/writer_lcf.h
The file was addedsrc/generated/rpg_animationtiming.h
The file was addedbuilds/cmake/Modules/FindExpat.cmake
The file was addedsrc/generated/ldb_trooppagecondition.cpp
The file was addedsrc/generated/lmu_eventpage.cpp
The file was addedsrc/inireader.h
The file was addedgenerator/generate.py
The file was addedsrc/generated/ldb_learning.cpp
The file was addedsrc/generated/ldb_chunks.h
The file was addedsrc/generated/ldb_state.cpp
The file was addedsrc/generated/rpg_eventpage.h
The file was addedsrc/generated/rpg_class.h
The file was addedsrc/lsd_reader.h
The file was addedsrc/generated/rpg_item.h
The file was addedMakefile.am
The file was addedsrc/generated/rpg_battleranimationdata.h
The file was addedsrc/lmu_reader.h
The file was addedREADME.md
The file was addedsrc/generated/ldb_enemyaction.cpp
The file was addedsrc/generated/lsd_savepicture_flags.cpp
The file was addedsrc/reader_struct.cpp
The file was addedsrc/generated/ldb_trooppage.cpp
The file was addedsrc/generated/lmt_chunks.h
The file was addedsrc/generated/rpg_save.h
The file was addedsrc/lsd_reader.cpp
The file was addedsrc/generated/rpg_savevehiclelocation.h
The file was addedsrc/generated/rpg_start.h
The file was addedsrc/generated/rpg_trooppagecondition.h
The file was addedsrc/generated/rpg_chipset.h
The file was addedsrc/generated/ldb_battleranimationdata.cpp
The file was addedbuilds/vs2015/liblcf.vcxproj
The file was addedbuilds/vs2015/PropertySheet.props
The file was addedsrc/boost/preprocessor/config/config.hpp
The file was addedsrc/generated/rpg_savesystem.h
The file was addedsrc/generated/lsd_savepartylocation.cpp
The file was addedsrc/generated/rpg_saveeventcommands.h
The file was addedsrc/generated/lsd_saveinventory.cpp
The file was addedsrc/generated/rpg_itemanimation.h
The file was addedsrc/generated/lsd_saveeventdata.cpp
The file was addedsrc/ldb_parameters.cpp
The file was addedsrc/generated/lsd_savetitle.cpp
The file was addedsrc/generated/ldb_system.cpp
The file was addedsrc/generated/ldb_trooppagecondition_flags.cpp
The file was addedgenerator/csv/fields.csv
The file was addedCOPYING
The file was addedsrc/rpg_fixup.cpp
The file was addedsrc/generated/ldb_battleranimationextension.cpp
The file was addedsrc/generated/rpg_terrain.h
The file was addedsrc/generated/ldb_animationtiming.cpp
The file was addedsrc/ini.h
The file was addedsrc/generated/ldb_actor.cpp
The file was addedgenerator/templates/flag_reader.tmpl
The file was addedsrc/lmt_rect.cpp
The file was addedsrc/generated/rpg_variable.h
The file was addedsrc/ini.cpp
The file was addedsrc/inireader.cpp
The file was addedsrc/generated/ldb_chipset.cpp
The file was addedconfigure.ac
The file was addedsrc/generated/rpg_animationframe.h
The file was addedsrc/generated/ldb_attribute.cpp
The file was addedbuilds/vs2015/liblcf.vcxproj.filters
The file was addedsrc/reader_lcf.h
The file was addedsrc/generated/lmu_eventpagecondition_flags.cpp
The file was addedsrc/ldb_reader.h
The file was addedsrc/generated/ldb_commonevent.cpp
The file was addedsrc/generated/lmu_event.cpp
The file was addedsrc/boost/preprocessor/stringize.hpp
The file was addedsrc/generated/ldb_switch.cpp
The file was addedsrc/generated/rpg_savepartylocation.h
The file was addedsrc/generated/rpg_savetarget.h
The file was addedsrc/generated/rpg_attribute.h
The file was addedsrc/generated/ldb_music.cpp
The file was addedsrc/generated/rpg_commonevent.h
The file was addedsrc/reader_xml.h
The file was addedsrc/generated/rpg_animationcelldata.h
The file was addedsrc/ldb_eventcommand.cpp
The file was addedsrc/generated/lsd_savecommonevent.cpp
The file was addedsrc/generated/rpg_enemy.h
The file was addedgenerator/templates/rpg_source.tmpl
The file was addedsrc/generated/rpg_savetitle.h
The file was addedsrc/generated/rpg_moveroute.h
The file was addedsrc/ldb_reader.cpp
The file was addedsrc/generated/rpg_system.h
The file was addedsrc/generated/ldb_battlecommands.cpp
The file was addedsrc/generated/ldb_terrain_flags.cpp
The file was addedsrc/generated/rpg_savecommonevent.h
The file was addedgenerator/README.md
The file was addedsrc/generated/rpg_troop.h
The file was addedsrc/generated/lsd_saveactor.cpp
The file was addedsrc/generated/rpg_event.h
The file was addedsrc/reader_struct.h
The file was addedsrc/generated/rpg_mapinfo.cpp
The file was addedsrc/generated/rpg_actor.h
The file was addedbuilds/liblcf.pc.in
The file was addedsrc/generated/lsd_savetarget.cpp
The file was addedsrc/generated/rpg_sound.h
The file was addedgenerator/templates/chunks.tmpl
The file was addedsrc/generated/rpg_skill.h
The file was addedgenerator/templates/__init__.py
The file was addedsrc/command_codes.h
The file was addedsrc/lmu_reader.cpp
The file was addedsrc/generated/rpg_saveactor.h
The file was addedtests/time_stamp.cpp
The file was addedsrc/generated/ldb_itemanimation.cpp
The file was addedsrc/generated/lsd_save.cpp
The file was addedsrc/lmu_movecommand.cpp
The file was addedsrc/generated/ldb_item.cpp
The file was addedbuilds/autoconf/m4/ax_pkg_check_modules.m4
The file was addedsrc/generated/rpg_encounter.h
The file was addedsrc/generated/rpg_enemyaction.h
The file was addedsrc/generated/rpg_troopmember.h
The file was addedsrc/data.h
The file was addedsrc/data.cpp
The file was addedsrc/generated/rpg_eventpagecondition.h
The file was addedsrc/generated/lsd_savescreen.cpp
The file was addedsrc/reader_flags.cpp
The file was addedsrc/lmt_treemap.cpp
The file was addedsrc/generated/ldb_class.cpp
The file was addedsrc/generated/rpg_eventcommand.h
The file was addedsrc/generated/rpg_savescreen.h
The file was addedsrc/generated/rpg_chipset.cpp
The file was addedsrc/generated/lmt_mapinfo.cpp
The file was addedsrc/generated/ldb_sound.cpp
The file was addedsrc/reader_xml.cpp
The file was addedsrc/generated/ldb_troopmember.cpp
The file was addedsrc/generated/rpg_trooppage.h
The file was addedsrc/generated/rpg_map.h
The file was addedsrc/lcf_options.h
The file was addedsrc/generated/ldb_animation.cpp
The file was addedsrc/generated/rpg_rect.h
The file was addedsrc/generated/lmu_eventpagecondition.cpp
The file was addedsrc/generated/lsd_chunks.h
The file was addedsrc/generated/lsd_saveeventcommands.cpp
The file was addedsrc/writer_lcf.cpp
The file was addedsrc/generated/ldb_variable.cpp
The file was addedsrc/generated/rpg_battleranimation.h
The file was addedsrc/generated/rpg_savemapinfo.h
The file was addedsrc/generated/rpg_treemap.h
The file was addedsrc/boost/preprocessor/cat.hpp
The file was addedgenerator/templates/copyright.tmpl
The file was addedgenerator/csv/enums.csv
The file was addedgenerator/csv/flags.csv
The file was addedsrc/ldb_equipment.cpp
The file was addedgenerator/csv/structs.csv
The file was addedsrc/generated/ldb_animationframe.cpp
The file was addedsrc/reader_lcf.cpp